Updated WebKit SDK (@r51062)
I have updated the WebKitSDK to correspond to SVN revision r51062.
Edit: I stupidly wrote "-webkit-block-shadow", when I meant "-webkit-box-shadow". Thanks to Brad K. for catching this!
Major changes in this revision:
* Support for
* General support for Canvas and SVG shadows in Cairo.
* New SVG filter effects: feComposite, feDisplacementMap, feGaussianBlur, feMorphology
* Many SVG rendering improvements, including support for SourceAlpha.
* Support for CSS in Text Kerning and ligature.
* Ability to specify the number of visible lines in
* Implement DOM Level 3 composition events.
* Implement CSSOM Range.getClientRects/getBoundingClientRect.
* @import now works in user stylesheets.
* Protect Canvas methods from NaN and Infinity.
* Web Inspector improvements (see this blog entry for details), but many cool new features!
* Some support for
* JavaScript engine speed-ups.
* Initial
* Accessibility improvements.
Clearly this is a significant amount of new logic, so there may be some regressions. Please let me know if you encounter any problems with this new version.
Unfortunately I have not been able to complete work on 3D CSS or WebGL, but stay tuned!
Edit: I stupidly wrote "-webkit-block-shadow", when I meant "-webkit-box-shadow". Thanks to Brad K. for catching this!
Major changes in this revision:
* Support for
-webkit-box-shadow
.* General support for Canvas and SVG shadows in Cairo.
* New SVG filter effects: feComposite, feDisplacementMap, feGaussianBlur, feMorphology
* Many SVG rendering improvements, including support for SourceAlpha.
* Support for CSS in Text Kerning and ligature.
* Ability to specify the number of visible lines in
-webkit-line-clamp
.* Implement DOM Level 3 composition events.
* Implement CSSOM Range.getClientRects/getBoundingClientRect.
* @import now works in user stylesheets.
* Protect Canvas methods from NaN and Infinity.
* Web Inspector improvements (see this blog entry for details), but many cool new features!
* Some support for
-webkit-color-correction
(needs further testing on this platform).* JavaScript engine speed-ups.
* Initial
<ruby>
support (see this blog entry for details)* Accessibility improvements.
Clearly this is a significant amount of new logic, so there may be some regressions. Please let me know if you encounter any problems with this new version.
Unfortunately I have not been able to complete work on 3D CSS or WebGL, but stay tuned!
Comments
I tried to run the Winlauncher application in Win98, but it was unsuccessful. Is your Webkit SDK Windows 98 compatible?
thanks!!